![]() In fact, artists can make adjustments more or less in real time. Redshift’s out-of-the-box functionality provides the essentials for delivering photorealistic results, and its RenderView Interactive Preview Region makes it a breeze to tweak settings and get immediate results. Unlike other GPU renderers out there, Redshift is a biased renderer that allows the user to adjust the quality of individual techniques in order to get the best performance/quality balance for their production. ![]() Redshift has the features and uncompromising quality of a CPU renderer, but at GPU rendering speeds. ![]() Tailored to support creative individuals and studios of every size, Redshift offers a suite of powerful features and integrates with industry standard CG applications. Redshift is a powerful GPU-accelerated renderer, built to meet the specific demands of contemporary high-end production rendering. Thanks to an improved utilization of multi-core CPUs and systems using more than one CPU as well as texture memory optimizations, Redshift CPU’s rendering performance continues to increase with this release. The MatCap Shader Node allows you to create stylized materials and lays the groundwork for non-photo-real materials in Redshift. Great for creating lifelike foliage, rocks, a mason jar full of gumballs or a crate of fruits with varying degrees of ripeness. Redshift 3.5.17 introduces the new Jitter Node, allowing for easier randomization of materials. ![]()
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